Games have always been my jam. It's not just the competition or the story, it's the way they click in your brain. You pick up a controller, and bam, you somehow know how to play. That's the magic I want to bottle and pour into everything we use. Forget clunky interfaces and confusing menus – I want products to be as intuitive and delightful as a perfectly balanced game. Accessibility is key too, because everyone deserves a shot at the fun, digital or otherwise.
When I'm not on a UX crusade, you'll find me buried in a book, exploring a new place (real or virtual – dragons optional!), or maybe just fueling a late-night quest with a steaming mug of coffee. Let's just say caffeine is my unofficial teammate.